package bubbleFishBob.gameobjects;

import java.awt.image.BufferedImage;

import com.golden.gamedev.Game;
import com.golden.gamedev.object.Sprite;

@SuppressWarnings("serial")
public class Bubble extends Sprite {

	protected Game game;
	protected BufferedImage image;

	public Bubble(Game game) {
		this(game, "bubbleFishBob/resources/images/bubble/cyan.png");
	}

	public Bubble(Game game, String image) {
		super(game.getImage(image));
		this.game = game;
	}

	@Override
	public void update(long elapsedTime) {
		super.update(elapsedTime);
	}

}
